Thursday 22 October 2015

MunkeeBonez - The Backstory, how we got here.

I thought I'd tell a little story today, about how I came to become a computer programming sort of guy.

In a time long long ago, I was a boy with a computer. My first computer was a commodore c64, and I loved it to death. I played games for hours on it, wrote little basic programs that printed that "Dave Rules!" over and over again on the screen and fell in love. It was a deep fascination that deepened further when I got my hands on this badboy depicted to your left. It was a cartridge that allowed me to freeze a running program and look at the memory, seeing all the beautiful machine language that made it go.

This opened up a rather large can of worms, one that began a life long journey of learning that led me to now. I became enamored with something called the "Demo Scene" amateur programmers artists and musicians would get together and release small programs that showcased what they could do with the computer. On a commodore c64, not surprisingly it wasn't all that much it was far too slow a machine. However it was pretty amazing what you could make that thing do.

If you fast forward to the present day, a much older version of myself has kept up his curiousity learning along the way much more modern programming, better music production and better art tools.

What has been released so far on android is just an extension of that original "genesis moment" way back when I was a young 11 year old computer enthusiast.


Tuesday 20 October 2015

Mapping The Fractal - An update

 Working away at the next release, I am heavily mapping the julia fractal much like I did with the mandelbrot, it should look amazing and offer a great deal of flexability for the end user.

So definitely there is more to come, it just takes some time to explore such a rich fractal equation. There are quite literally infinite possibilities.




The effect will allow for full control over color, targets, zoom depth, and whether it is a morph effect or zoom effect. It is definitely going well but it takes time to figure out exactly how I want it to be.

- Munkee

p.s. thank you for the support thusfar glad to see some are enjoying what I have done.

Wednesday 7 October 2015

Feature Updates - NRG Beams & Warp Rings

 Today I added new features to both NRG Beams & Warp Rings Live wallpaper

For NRG Beams I added individual control over the beam speed, for the free version 0% - 100%, and 0% - 200% for the pay version. It allows you to slow things right down, or in the case of the pay version speed them up. Adds some nice visual options, a sort of parallax type effect is possible now. In the pay version this setting was also added to the randomizer.

Free Version | Pay Version

For Warp Rings, I added magnification to each of the ring sets individually. The Free version has magnification from 1x - 5x. The pay version has 1x - 11x. This allows for some really interesting optical effects and gives the user more control. In future the pay version will probably allow for the magnification to be cycled, making the effect even more customizable. The pay version also allows this setting to be randomized.

Free Version | Pay Version



Whats Next: I am working on another effect of course, so far the response to M-Fractal has been pretty great for the short time it existed, so I am going down that road with another fractal set, the Julia.. stay tuned.

-Munkee

Monday 5 October 2015

Plasmatic - v1.10 New Feature

Added a new feature to plasmatic live wallpaper today.

I wanted to give the user a way to control the flow speed of the plasma itself, there are some out there that might prefer extremely slow speeds for this, and some who want more hyperactive liquid motion. I am happy to say you can now do both.

The Pay version has more range in this regard (400% of normal as compared to 150% for the free Lite Version) as well as the ability to randomize this along with all other settings.

Free Version | Pay Version

M-Fractal Live Wallpaper Preview Video


Got The Promo Video for m-fractal live wallpaper done, I still have to find a better capture solution that I am using, the idea of getting decent video & livewallpaper performance both at once on the same device can be dicey. gets the point accross and the real thing is always better.

Munkee

Friday 2 October 2015

5th Release - M-Fractal Live Wallpaper

Released October 2nd, 2015:

M-Fractal Live Wallpaper is a very customize happy exploration of the Mandelbrot Fractal Set.

Configure the color, zoom depth/speed, rotation, and target (from 40 positions in the free version, and 80 in the pay version). You can even set the targets to cycle, and how long you stay at each destination.

Its a very hypnotic effect. At several points during testing I realized I had sunk an hour or two of my time staring at my screen keeping the phone screen from sleeping.

Free Version | Pay Version





ColorPuddle V1.10 - New Features

New Features were added to color puddle live wallpaper today.

I added the ability to define a custom center point.

In the free version you can do that. The pay version is much more flexable. You can not only define a center point you can decide whether it moves independently in either axis, and how quickly.  As well you can, as with all other settings set it to random mode and it will choose everything for you.

Free Version | Pay Version

Thursday 1 October 2015

Hard At Work - Watch Out!

The past bunch of days I have been working on a bunch of things, new features are coming for all of the currently released wallpapers. I have thought of a few things to add, and that will be headed to an android device near you very shortly.

That is, after the release (which should be tomorrow) of M-Fractal, a very cool new wallpaper featuring the mandelbrot fractal.  When I first got my android device, I remember looking up fractal apps being one of the first things I did, and none of what I found satisfied what I was looking for in a fractal effect.

That all changes tomorrow. - stay tuned.

-MunkeeBonez